Node-based creative engine · in the browser

Make the assets. Build what people use.

A browser-native node graph where AI is a node. Run a workflow and get every asset a campaign needs. Build a scene and get an interactive experience you ship as a link.

Early access · free to start · nothing to install

nooodles — live editor

Walkthrough — coming shortly

A workflow makes the material. A scene is the thing someone opens.

Same engine, same graph — you choose what comes out. Most tools in this space only do the first one.

Workflow

Every ratio, every locale, every cut. It runs, it finishes, and it hands your team files to place wherever they're going.

Output
Assets — stills, video, renders, variant sets
Who opens it
You and your team, then you place it
Ships as
Files

Scene

Not material at all — the thing itself. A page someone browses, a configurator they play with, an installation they walk up to.

Output
An interactive experience
Who opens it
Your audience, and they use it
Ships as
A URL, an embed, an installation

The campaign and the thing it points at come out of one graph.

How the two modes work →

A node graph for the web.

A procedural engine built for the browser — where generative AI is a node in the graph, not a panel bolted to the side. You build by connecting nodes, and there are ten kinds, each with its own colour and job.

How the engine works →

COMP · scene SOP · geometry TOP · textures MAT · materials CHOP · signals DAT · data IOP · input MLOP · AI STATE · logic WEB · document

Three bets the desktop tools can't make.

Browser-native

It builds the web itself

Most tools draw graphics onto a page. nooodles builds the page — real layouts and interfaces, not 3D pasted on top. Projects that don't need 3D stay light and load fast.

AI is a node

Not a panel on the side

Generation sits in the graph, wired to the thing it feeds. Describe what you want and the built-in assistant builds it with you — using only what nooodles really has, so it never invents nodes that don't exist.

Distribution

Ship as a URL

A finished scene compiles to an ordinary web page — quick to load, easy to find, carrying only the parts it actually needs. Share it, embed it, send the link.

Find the job you're actually doing.

Every capability page shows the workflow that makes the assets — and the scene it can become.

All capabilities →

Built by one. Run by everyone.

A nooodles graph exposes exactly the controls its author chose — a text field, a colourway, an upload, a slider. The rest is locked, on brand, and correct by construction. Whoever sets it up stops being a bottleneck and becomes leverage.

The author

Builds it once

One person wires it up and decides which parts are open to edit — no code, and no rebuilding it from scratch for every new version.

The operator

Sees a form, not a graph

A coordinator or producer swaps copy, picks a market, uploads an image — within the limits the author set, without a programmer in the loop.

The audience

Just opens the link

A finished scene goes live as a web link — any device, no install, no account. They simply use the thing you made.

How the hand-off works →

When something works, save it and run it again.

Any workflow or scene can be saved as a Recipe — a piece of work you re-run on the next brief, hand to a teammate, or open and take apart to see how it was built. These ship with the beta.

Colourway Runner

Workflow

Render every colourway and angle from one product.

by Jacques Parys

Aspect Fan-out

Workflow

Reframe one master into every ratio and placement.

by Jacques Parys

Launch Page

Scene

Ship a live, localised product page with a countdown.

by Jacques Parys

Product Configurator

Scene

Spin it, swap it, configure it — in the browser.

by Jacques Parys

Open it and see.

nooodles is in early access — free to start, nothing to install, and things are still moving fast. The best way to judge it is to open a tab and build something.

Working with a team?

Tell us where to reach you and we'll set up a walkthrough of the author/operator hand-off with your own work.

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